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Wednesday, June 11, 2014

E3 2014 Dev. Roundtable: Code Name: S.T.E.A.M.

By LUDWIG VON KOOPA - Non-streamed steam.

So we had another roundtable tonight. Intelligent Systems has a new Nintendo IP: Code Name: S.T.E.A.M.. That's a pain to write out, so let's start the reaction log.

Unfortunately, we had some technical difficulties in our [Koopa Keep] AIM Blast. Not AIM's fault. AIM is perfect. Anyway, I'm Nintendork 13 13, Rawk is Rawk. ...But he kinda doesn't show up. For a while. Due to technical difficulties.

KoopaTV-enemy Abraham Lincoln is a main character in the game. (This is not what it looks like.)
...This is what it looks like. We think Lincoln is the dude on the right.
 So I don't recommend even reading this. Just my professional opinion.

 Nintendork 13 13 8:52 pm
    yo yo yo

 Nintendork 13 13 8:55 pm
    We're gonna hear about the new game tonight.
    And see it tomorrow.
    And going deep tomorrow.

 Nintendork 13 13 8:59 pm
    Nintendo of America @NintendoAmerica ·  3m
    Tomorrow's #Nintendo Treehouse: Live @ #E3 will feature a demo of the new Nintendo IP being announced tonight.
    So the 2nd new IP.
    Behind SPLATOON

 Nintendork 13 13 9:05 pm
    Nintendo of America ‏@NintendoAmerica 9s Kicking off our Nintendo #3DS developer event with the opening movie to a new game called Code Name: S.T.E.A.M! #CodeNameSTEAM
    ...So what's this?

 Nintendork 13 13 9:07 pm
    6:07:14 PM PDT
    The people are all cel-shaded.
    6:07:08 PM PDT
    We're watching trains go by, a steam powered bicycle.
    6:06:47 PM PDT
    It's the age of Steam we're told.
    Cel-shaded is great!
    So everything is steam-powered.
    I never saw the whole steampunk appeal.
    6:09:01 PM PDT
    Airships are exploding in the air.
    Doesn't seem good for the Doomship.

 Nintendork 13 13 9:10 pm
    6:10:25 PM PDT
    We've just seen the game's opening cinematic.
    6:10:17 PM PDT
    "So what did you think? Quite a cliffhanger, huh?"
    6:10:06 PM PDT
    A monster attack knock him down. The massive purple, many-eyed creature fills the screen and the video ends.
    6:09:54 PM PDT
    Code Name: Steam is the name of the game
    6:09:28 PM PDT
    Fleming is the name of our character so far. Monsters are taking over.
    ............I don't get it.
    6:11:00 PM PDT
    His work includes the Fire Emblem, Xenoblade Chronicles and Pokemon series
    6:10:54 PM PDT
    Histoshi Yamagami is on stage, he is the game's developer.
    That's a good resumé.

 Nintendork 13 13 9:13 pm
    6:11:28 PM PDT
    "I really apologize for not being Mr. Miyamoto. But please do not worry."
    His projects from yesterday looked terrible!
    6:13:00 PM PDT
    Intelligent Systems devs heading up on stage. Two of them!
    6:12:41 PM PDT
    "If Nintendo is making a strategy title, there is a long-term partner we have worked with before: Intelligent Systems."
    6:11:56 PM PDT
    Codename S.T.E.A.M. is a turn-based strategy game with unique elements taken from action games.
    So no Fire Emblem Wii U?
    I guess IS doesn't want to pledge to HD-development just yet?
    NOA says
    Nintendo of America @NintendoAmerica ·  4m
    Hitoshi Yamagami from one of the software development teams at Nintendo just took the stage. #CodeNameSTEAM
    Nintendo of America @NintendoAmerica ·  2m
    Mr. Yamagami says that #CodeNameSTEAM is a turn based strategy game with a variety of unique features
    Nintendo of America @NintendoAmerica ·  2m
    And if Nintendo is developing a strategy game, of course the developer is going to be...Intelligent Systems! #CodeNameSTEAM

 Nintendork 13 13 9:15 pm
    Nintendo of America @NintendoAmerica ·  1m
    Paul Patrashcu and Takako Sakai from Intelligent Systems just took the stage. #CodeNameSTEAM
    Paul has a cool last name.

 Nintendork 13 13 9:18 pm
    6:14:28 PM PDT
    "Players will take command of the unit steam a unique fighting force created by Abraham Lincoln to defend against a mysterious invasion from space," Yamagami said.
    Nintendo of America @NintendoAmerica ·  31s
    Mr. Yamagami wants to “find a way to introduce more people to strategy games & have them fall in love w/ them the way I have” #CodeNameSTEAM

 Nintendork 13 13 9:21 pm
    Nintendo of America @NintendoAmerica ·  30s
    #CodeNameSTEAM uses action elements from shooters to enhance both movement and attacking.
    That's... not good, is it?
    Polygon says:
    6:21:02 PM PDT
    "Of course Mr. Yamagami was right so we focused on what we had, this first-person POV," Patraschcu said. "You have several units you can control. You can control a fire team made up of four different characters. You have this view all of the time." Switching between the characters give you a different view.
    ...Yeah, that's not good. First person? Ew.

 Nintendork 13 13 9:25 pm
     ·  28s
    #CodeNameSTEAM uses the unique touch screen features of the Nintendo #3DS to create an intuitive control system.
    So like... uh... Kid Icarus Uprising?
    (but that was third person)
    Polygon says:
    6:25:14 PM PDT
    "We turned again to action games, to first-person shooters. The thought process between a strategy game and a shooter are quite similar. You get some information about the environment and then you come up with a plan and then you execute a plan. You do that in a linear fashion in a game like Fire Emblem. In a shooter you have to solve problems in a nonlinear fashion."
    "Get info, think, and do" isn't something just found in strategies and shooters.
    That's... kind of every game out there.

 Nintendork 13 13 9:29 pm
    Nintendo of America ‏@NintendoAmerica 54s The fighters in #CodeNameSTEAM run on steam. Fighters have boilers and they have to pull from a limited amount of steam to perform attacks.
    ...So the Smash 4 cast with the smoke that increases as you get more %?

 Nintendork 13 13 9:32 pm
    Nintendo of America ‏@NintendoAmerica 50s The game is structured as a campaign and divided into missions. Each mission has several maps. #CodeNameSTEAM
    So apparently it has interesting gameplay or whatever.
    But it's a cel-shaded first person game.
    Why choose to not see our own character...?
    Especially if it's cel-shaded?
    6:32:27 PM PDT
    "I wanted to push the character design to the limit," Sakai said.
    What's the point of character design if it's in first-person?
    6:34:03 PM PDT
    Sakai wanted to make the characters iconic.
    6:34:00 PM PDT
    Our current team features three humans and what appears to be an awesome catman. Diggin' it, Nintendo.
    You don't become attached to your character in first-person-view games.

 Nintendork 13 13 9:35 pm
    Nintendo of America ‏@NintendoAmerica 1m As you play through the game, the boilers, weapons and characters available to you will increase. #CodeNameSTEAM
    ...Uh, okay.
    That's not surprising.
    Nintendo of America ‏@NintendoAmerica 45s Character design in #CodeNameSTEAM is based on American comic books. The developers were inspired by artists like Jack Kirby and Bruce Timm.
    I wouldn't know about those.
    As you might be able to tell when that comic book dude was talking at Sony's E3.

 Nintendork 13 13 9:37 pm
     ·  1m
    Main characters’ weapon design is based on the weapon's abilities and an animal motif based on the character's personality. #CodeNameSTEAM
    Like a car?
    (Well, Travis Touchdown had a tiger.)
    Nintendo of America @NintendoAmerica ·  15s
    The terrain has a lot of depth and reflects the variety of strategic choices in the game. #CodeNameSTEAM
    Like, FE-level?
    ...Radiant Dawn had height!

 Nintendork 13 13 9:40 pm
    Nintendo of AmericaVerified account ‏@NintendoAmerica The developers came up with some original aliens that riff on creatures from the Lovecraft mythos. #CodeNameSTEAM
    I don't know what that is. ...woops.
    This is why KoopaTV doesn't usually react by itself.
    (But no one else is on!)

 Nintendork 13 13 9:45 pm
    Nintendo of America @NintendoAmerica ·  2m
    Overwatch attacks can stun & interrupt enemy movement. Save steam at the end of a turn to attack enemies when in range. #CodeNameSTEAM
    I think NoA is bad at livetweeting its own game.
    'cause I have no idea what they're talking about.
    While Polygon is writing a ton but I don't particularly care because it's details like
    6:44:41 PM PDT
    Looks like it's stunned. Stars appear over its head Looney Tunes-style.
    6:45:45 PM PDT
    The lady character mentioned before is named The Fox.
    I'm not Rawk, so I'm not going to fall out of my chair since Fox McCloud gets subtlely referenced.

 Nintendork 13 13 9:50 pm
    Nintendo of America @NintendoAmerica ·  36s
    Each character has a main weapon but you can also equip a second "sub-weapon" for each character. #CodeNameSTEAM
    I have nothing to react to.
    I mean, these are like... standard game features.
    Remember folks: KoopaTV is a commentary site, not a news site.
    We don't break the news (well, sometimes we've done that), we commentate on it!
    ...But this news is dry.
    Nintendo of America @NintendoAmerica ·  5s
    Each character also has a “Special Ability” that can be used once per map. No two are the same. #CodeNameSTEAM
    Uh, okay.
    That's in Advance Wars too.
    And sort of in Pokémon Conquest.
    Woohoo the game has things in common with other games!

 Nintendork 13 13 9:52 pm
    6:51:38 PM PDT
    Presentation part is wrapping up. Q&A up next.
    Okay these might be more interesting.
    6:52:27 PM PDT
    "The setting being what it is, the middle 19th century, it is still fantasy," Patraschcu said.
    6:52:07 PM PDT
    Does the game take place in London and you have Lincoln involved, someone asks?
    .......So in this parallel universe, Lincoln isn't the guy who starts wars on his own brethren?
    6:53:19 PM PDT
    From there we can take them to enjoy our own interpretation of steampunk, which is more american, more dynamic, more colorful.
    6:53:00 PM PDT
    At the time the British empire was the biggest on earth, so London makes sense as a starting point, we're told. Victorian setting makes sense because of the steampunk aesthetic.
    ...I never cared about steampunk, saying that again.
    That doesn't even make sense either.

 RawkHawk2010 9:56 pm
    Someone said Boston is in this game.

 Nintendork 13 13 9:56 pm
    when'd you get here

 RawkHawk2010 9:56 pm
    since always

 Nintendork 13 13 9:56 pm
    .............So just now?

 RawkHawk2010 9:57 pm
    I've been commenting.

 Nintendork 13 13 9:57 pm

 RawkHawk2010 9:57 pm
    Rawk 9:52 pm
        so did shin megami tensei x fire emblem at the olympic games get canceled

 Nintendork 13 13 9:57 pm
    This whole thing has just been me.
    For the past hour.

 RawkHawk2010 9:57 pm
    my IMs must have died

 Nintendork 13 13 9:57 pm
    RawkHawk2010 8:43 pm
    That was the last thing you said.
    Nintendo of America @NintendoAmerica ·  3m
    Thank you so much for following along. We hope you liked #CodeNameSTEAM

 RawkHawk2010 9:58 pm
    yeah AIM killed my IMs

 Nintendork 13 13 9:58 pm
    What do you think of the game? >_>;

 RawkHawk2010 9:58 pm
    dunno much about it
    Sounds like The Conduit.

 Nintendork 13 13 9:58 pm
    I don't know what this Boston shit is since I've read "London"
    ...Which still doesn't make any sense.
    Lincoln is more like
    "Washington DC"

 RawkHawk2010 9:59 pm
    They're saying that it's not just London. There's other locales, including the United States - possibly Boston

 Nintendork 13 13 9:59 pm
    Well, who cares?

 RawkHawk2010 10:00 pm
    Don't you live there?

 Nintendork 13 13 10:00 pm

 RawkHawk2010 10:00 pm
    You frequent the area.

 Nintendork 13 13 10:00 pm
    I live in Koopa Kingdom.

 RawkHawk2010 10:00 pm
    Must have gotten you confused with the other Ludwig Koopa.
    Like that other guy.

 Nintendork 13 13 10:00 pm
    Funny thing is...
    ...That guy Liked KoopaTV.
    So maybe he'll read this.
    Maybe he'll read all the #Miiquality articles after.
    First-person cel-shaded game = Defeats the purpose.

 Nintendork 13 13 10:02 pm
    7:01:57 PM PDT
    "If the characters die in the map you can revive by paying a price in medals, if you don't appear in the next map. We're not evil... it is a hard game though. We want you to enjoy the game and enjoy it from beginning to end."
    ...So they're evil in Fire Emblem but not here?
    NOA linked that
    Screenshots of Steam.
    ...Well, that's interesting.

 Nintendork 13 13 10:04 pm
    dat ain't CSA

 Nintendork 13 13 10:07 pm
    Can't tell if Rawk isn't talking or not.
    7:08:34 PM PDT
    They oooohed!
    7:08:31 PM PDT
    Megan just asked about SMT X FE

 Nintendork 13 13 10:10 pm
    7:09:22 PM PDT
    "No no no no no," he said. "We're right on schedule, but if I answer in any more detail I will lose my job so please have mercy on me."
    And it's over.

 Nintendork 13 13 10:14 pm
    ...No idea if Rawk is still talking.
    'cause I ain't gettin' shit.
    So I'll just end this.

RawkHawk2010 10:19 pm
    ...and that's how I learned why you should never drink valvaline.

Stay tuned to KoopaTV for the details on this game. We'll do a better job covering it tomorrow when it's streamed, we promise!

Click here for the previous roundtable.
For a much more accurate impression of the game, look here.

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