By LUDWIG VON KOOPA - As much as was promised.
A month and a half ago, we were promised Version 3.0.0 for Splatoon 2 in the March 2018 Nintendo Direct. It has now arrived as of last night, as promised. The Direct said there would be...
All of those things are in this update (here are the patch notes). Not much else is a part of it besides bug fixes and weapon balancing. I'm not sure if it warrants a jump from 2.3.3 to 3.0.0. The second decimal is for bug fixes. The first is for new features, such as revolutionising Salmon Run (2.2.2 to 2.3.0 — I wrote about it recently and will refer to it in this article, so read up on my thoughts by clicking), or adding a whole new mode in Clam Blitz (2.0.1 to 2.1.0).
I guess the non-decimal number goes up when there is new gear in the update. I don't know why Splatoon's developers put that as a greater priority than new features, but there you go.
Let's talk about Callie. She appears if you've completed the story mode.
Callie knows what you've been doing, because she has access to Marie's Factopedia. How does Marie get that knowledge? ...Unknown.
Before I talked to Callie, I was playing some Salmon Run. In the Salmon Run article I hyperlinked earlier, one of my best pieces of advice was to skip any Salmon Run shifts with the Inkbrush. This shift featured the Inkbrush. I'm below where I started (Profreshional 400) and I can't get back up there. It doesn't help that I get pathetic rounds like this:
...That said, one of the changes made in 3.0.0 is that every Charger has been given this adjustment: “Area at player’s feet will now always be inked when firing.” It's definitely noticeable. The recoil when using the Splat Charger in Salmon Run basically kicks back some ink to your feet, so you can actually go right into squid form and move around in your straight line made from the Charger. It's a great buff.
If you keep talking to Callie, she'll spout off more statistics about things you haven't even thought of. It's interesting.
The most interesting thing in this update for me, though? The bit about Splatfest:
(These were originally presented as 40–60, 51–49, and 51–49. By the way, it's no wonder Team Baseball won... soccer is socialist garbage, as I explained in that hyperlinked article.)
There are two new songs by the band Chirpy Chips in this update: Blitz It! and Wave Prism. I'm not a fan of Chirpy Chips's style compared to the 2.0.0 songs from Bottom Feeders. You're free to listen to the songs on your own time. I don't endorse Chirpy Chips.
I didn't mention anything about the significance about the X Rank, because I know I'll never reach it myself. ...So... I don't care about it! It's that simple.
Overall, the update isn't a big deal to me. Of course, it doesn't need to be a big deal for me to still keep enjoying Splatoon 2, going forward!
If you want to play some Splatoon 2 with Ludwig, you can send him a friend request using the information from the Contact page. Kamek has the game, too. His friend code isn't on that page yet, though.
Not long after this is version 4.0.0. What does that one bring... and what doesn't it bring?
A month and a half ago, we were promised Version 3.0.0 for Splatoon 2 in the March 2018 Nintendo Direct. It has now arrived as of last night, as promised. The Direct said there would be...
- Over 100 pieces of new gear (fresh looks in time for spring)
- New stages, such as Piranha Pit and Camp Triggerfish
- Rank X
- Callie's appearance in Octo Canyon
All of those things are in this update (here are the patch notes). Not much else is a part of it besides bug fixes and weapon balancing. I'm not sure if it warrants a jump from 2.3.3 to 3.0.0. The second decimal is for bug fixes. The first is for new features, such as revolutionising Salmon Run (2.2.2 to 2.3.0 — I wrote about it recently and will refer to it in this article, so read up on my thoughts by clicking), or adding a whole new mode in Clam Blitz (2.0.1 to 2.1.0).
I guess the non-decimal number goes up when there is new gear in the update. I don't know why Splatoon's developers put that as a greater priority than new features, but there you go.
Let's talk about Callie. She appears if you've completed the story mode.
...Yeah... I wrote in detail about Callie trying to kill Agent 4 here. |
Callie knows what you've been doing, because she has access to Marie's Factopedia. How does Marie get that knowledge? ...Unknown.
Before I talked to Callie, I was playing some Salmon Run. In the Salmon Run article I hyperlinked earlier, one of my best pieces of advice was to skip any Salmon Run shifts with the Inkbrush. This shift featured the Inkbrush. I'm below where I started (Profreshional 400) and I can't get back up there. It doesn't help that I get pathetic rounds like this:
“Not a single Golden Egg? Maybe I should have made you read the training manual.” (I would like to note that of the 115 regular eggs, I was responsible for 95 of them.) |
...That said, one of the changes made in 3.0.0 is that every Charger has been given this adjustment: “Area at player’s feet will now always be inked when firing.” It's definitely noticeable. The recoil when using the Splat Charger in Salmon Run basically kicks back some ink to your feet, so you can actually go right into squid form and move around in your straight line made from the Charger. It's a great buff.
It's... better than it being Chum. |
If you keep talking to Callie, she'll spout off more statistics about things you haven't even thought of. It's interesting.
The most interesting thing in this update for me, though? The bit about Splatfest:
“When Splatfest results are revealed, team voting percentages and win percentages will now display to the hundredths digit after the decimal point.”That level of granularity is significant. You see a lot of 51 to 49 scores out there in the Splatfest record books, but since they aren't allowed to have a tie, you could very well see 50.01 over 49.99 being presented as 51 over 49. Now we get to have more precision. Here's what it looks like for Baseball vs. Soccer:
Guess who hasnt played Splatoon 2 since the last Splatfest? #Splatoon2 #NintendoSwitch pic.twitter.com/U8nsCkNVaS— Syrahl696 (@Syrahl696) April 25, 2018
(These were originally presented as 40–60, 51–49, and 51–49. By the way, it's no wonder Team Baseball won... soccer is socialist garbage, as I explained in that hyperlinked article.)
There are two new songs by the band Chirpy Chips in this update: Blitz It! and Wave Prism. I'm not a fan of Chirpy Chips's style compared to the 2.0.0 songs from Bottom Feeders. You're free to listen to the songs on your own time. I don't endorse Chirpy Chips.
I didn't mention anything about the significance about the X Rank, because I know I'll never reach it myself. ...So... I don't care about it! It's that simple.
Overall, the update isn't a big deal to me. Of course, it doesn't need to be a big deal for me to still keep enjoying Splatoon 2, going forward!
If you want to play some Splatoon 2 with Ludwig, you can send him a friend request using the information from the Contact page. Kamek has the game, too. His friend code isn't on that page yet, though.
Not long after this is version 4.0.0. What does that one bring... and what doesn't it bring?
Splatnet 2 records the previous Splatfests and they have been updated to be more precise with their results too.
ReplyDelete" You see a lot of 51 to 49 scores out there in the Splatfest record books, but since they aren't allowed to have a tie, you could very well see 50.01 over 49.99 being presented as 51 over 49."
DeleteAnd it turns out that's what happened with Science Fiction vs. Fantasy.
Camp Triggerfish was one of my favorites, so it's nice to see it return. Also, I will not ever likely reach X rank as I have enough trouble maintaining S rank as it is. Lastly, more precise results for Splatfests is something I would never thought that we needed until now. If only I knew which team to choose this next time. I'm quite interested in what you have to say about it.
ReplyDelete...Yeah I'm not looking forward to writing about the Splatfest next week.
DeleteCamp Triggerfish has returned, but thanks to the added ink rails, it plays much differently than the first Splatoon. I think that's appropriate for a sequel.