Turns out that instead of Masahiro Sakurai getting a day off, he now has another project to work on.
(That hyperlinked article I just linked was amazing and I forgot I wrote it, which is awkward because I was originally going to use this article to state that article's points. Can't really top the way I did it there, though, and it's so applicable to the new information in this article.)
According to Famitsu magazine and Gematsu's translation, Masahiro Sakurai said for 2016,
“I want to enjoy every day like it’s Sunday. However, that doesn’t mean the next job hasn’t been decided.”While the constant use of negatives (“doesn't mean [it] hasn't been ...”? Why not “However, the next job is decided.”?) is a turn-off and an unnecessary obfuscation on Sakurai's part (that kinda thing is why he's not a reliable source but Famitsu is so we should be fine), what he's trying to say is that he can't just do nothing and relax. He has a new project now that he's done producing Super Smash Bros. 4 post-release content and any future balance patches will either not exist or can be done without him.
What's the next job? Obviously not something related to Super Smash Bros., and it might not even be on a Nintendo system. We have no idea what it is and I won't try to speculate on it, just that some non-Sakurai power is willing it to existence. There is just one thing about it that I hope happens.
Satoru Iwata is unfortunately no longer around, and he's the one that summoned Sakurai to make Super Smash Bros. Brawl. Without even asking Sakurai before announcing it. Sakurai had this to say to Iwata announcing a new Super Smash Bros. game before asking if Sakurai (who was trying to freelance) would work on it:
“So, I decided to accept the project. Or, accepted that I had no choice but to take it.”Sakurai later said in that Iwata Asks interview,
“The reason I myself became a freelancer is out of the limitation I felt from working endlessly with the same people on the same series.”Masahiro Sakurai is talking here about HAL Laboratory and the Kirby series, and I feel that he still feels this way today. While Iwata's passing is no doubt a tragedy, it does present an interesting opportunity for Sakurai's professional development.
|Satoru Iwata controlled Masahiro Sakurai's destiny all this time. Now, he can break free.|
Turns out that after Super Smash Bros. Brawl, Iwata again used his pull to bring Sakurai back to make Kid Icarus: Uprising, starting with these set of directions:
“Yes. After Super Smash Bros. Brawl came out for Wii, I didn't think the right course was to make a game in the same series right away. So I said, ‘Let's do something a little different.’ Also, the new hardware, the Nintendo 3DS, was coming out, so to appeal to consumers, I wanted you to make something the in-house Nintendo development team wouldn't. I made those two requests.”Sakurai went from quitting HAL and making Meteos to being stuck making Super Smash Bros. games and Kid Icarus: Uprising all because Iwata basically made him. Read how happy Sakurai was working with Q Entertainment as a freelancer for Meteos!
“It was a pleasure working with Q Entertainment. I don't focus on working with one company, but rather with multiple companies and I look forward to working with others.”Masahiro Sakurai didn't want to work for a specific company after Meteos and hated the limitations and restrictions on what he could do. He wanted to work for all sorts of companies.
“Right now I have no intention to working for a specific company. In the past I worked for HAL, and when working there I had limitations and had restrictions on what I could create. They wanted me to make the next Smash Bros. and the next Kirby, and that wasn't the place for me. I wanted to collaborate with various other people and companies, and that would be a positive thing for myself and the people around me.”
The tragedy is that since Meteos, he has only been able to work with Nintendo. Sure, he got to use Game Arts and Namco as code-monkeys, but those came from being hired by Nintendo all those times.
My message? LET SAKURAI WORK ON WHAT HE WANTS, or let him work with the various other people and companies that aren't Nintendo! Even if that means it won't be on a Nintendo system. Sakurai needs to follow his dreams. With Satoru Iwata no longer controlling his destiny, Sakurai should be able to have this freedom. If Masahiro Sakurai can do what he wants, I really think the gaming world will benefit immensely than having it be a sequel to yet another Nintendo franchise.
And, dammit, let his injured arm recover. YOU MUST RECOVER!
If Sakurai does happen to work with other companies that don't find themselves on a Nintendo console, Sakurai will be joining the line of developers Ludwig is fond of that are doing that, including Goichi Suda. That's fine. Ludwig didn't even play Meteos except for a brief stint at the demo stand. So what do you think about Sakurai's future? Should he be forced to slave away against his will for more Nintendo games, or focus on his dreams? Or do you think he should retire now?
Ludwig wrote a sonnet for Sakurai way back in the day. It touches some of these themes.
Ludwig has the greatest respect for Satoru Iwata and mourns his loss. Do not believe after reading this article that Ludwig is trashing him in any way.
Apparently what Sakurai wants is to never give Jigglypuff a buff.