As proof you shouldn't go to KoopaTV as your only source of information, we purposefully never talked about the announcement that Nintendo's Wi-Fi Connection would be shut down today, something we knew would happen for months. Why? Well, it didn't fit the narrative.
|The screen you get from Super Smash Bros. Brawl nowadays.|
Now that it's finally over, we'd like to clear up any misconceptions you may have. The full list of games affected (apparently 408 in number) is here. Nintendo-published ones are here. Nintendo would like to stress the following:
"Only online features for games using the Nintendo Wi-Fi Connection service are impacted. Other online functionality on Wii and Nintendo DS, such as access to the Wii Shop Channel, the Nintendo DSi Shop and video-on-demand services, are not affected at this time. Online play for Wii U and Nintendo 3DS games will be unaffected (aside from the Wii mode on Wii U and Nintendo DS games played on Nintendo 3DS family systems)."
If you want to be wary of that "are not affected at this time" and read it as "it's not affected YET", go ahead. As of now, Club Nintendo rewards still give out Wii codes you have to go to the Wii Shop Channel to access. You can be sure that when it eventually does close, Nintendo will make an announcement about it.
I've talked to a lot of gamers that are "casual" in their playing of games and Nintendo Wi-Fi Connection services, and they all knew this was coming. That means Nintendo did a good job getting the word out about this. (So what do you need us for?)
Unfortunately, around 10% of the gaming population appears to be angry at Nintendo over this. So let's make this clear. Nintendo outsourced NWFC to GameSpy, which is also the middleware for many other companies' online infrastructure. GameSpy's parent company, Glu, decided to shut down GameSpy's servers for everyone. Some companies handled this differently than others, and Nintendo's decision was not to migrate Wi-Fi Connection to their in-house Nintendo Network, but to just let it die. Other companies did that migration, did something else, or chose what Nintendo chose. Nintendo thought propping up these old games wasn't worth the expense, probably because the DS and Wii games have (or will have) sequels on the 3DS and Wii U. Except for Battalion Wars 2. Bummer.
|Commander, I keep pressing "YES", but I keep getting this!|
So, again, for clarity: This is not like when Nintendo ended Swapnote. That was entirely their decision. This... is a bit out of their hands. Yes, they could've migrated it, but... at what cost to what benefit? The whole point is that Nintendo Network is distinct from NWFC (although I personally have trouble making people understand that when I explain it to them) and... yes, while the timing of Mario Kart 8 coming out a few days later is perfect, that's a coincidence.
Personally, I'm at peace with it. KoopaTV's staff played Brawl for three hours online Sunday night, and I went through every character on the roster in matches. Good times. It served us well for over six years. And Wi-Fi Connection? Served us well for nine. Rest in peace.
Speaking of the Nintendo Network, Ludwig's ID for that is PrinceOfKoopas. See you around.
For the Sony version of this, click here.
Brawl is essentially dead now.
As promised, the Wii Shop Channel's closing gets an announcement well ahead of time.
Now the Wii Shop Channel is done with.