By LUDWIG VON KOOPA - Nintendo made a lot of money.
The numbers are in: Nintendo has easily blew past their forecasted financial goals for how many Nintendo Switch consoles and games they thought they'd sell when they announced their projections a year ago. Nintendo is, without a doubt, one of the companies that benefited immensely by the Chinese Communist Party Virus that has plagued Earth for over a year now. But they'll officially keep referring to it as a “risk” rather than a boon. (An actual risk they cited for future plans is not being able to acquire semiconductor chips... which is a problem almost every other company involved with technology is facing now. ...And that's a lot of companies, which is why there's a shortage.)
If there's one just-released financial document from Nintendo you might want to view, it's their financial results explanatory material presentation. The big goal that Nintendo will be working towards by the end of March 2022? Sell 25.50 million more Nintendo Switch consoles (Switch + Lite), and sell 190 million more games. Note that Nintendo's stock price is down because the projected numbers are lower than the year they just completed, and stockholders like to see continuous improvement, not projected decline.
Here's some of the games (but far from all) that contributed to Nintendo's success. Some will likely continue selling in significant quantities into this new fiscal year...while others will be dead:
Ring Fit Adventure has now sold a lifetime total of 10.11 million copies, and it totally deserves this success. I'd know, I play it all the time and write about my experience. (Come back to KoopaTV tomorrow!) Ring Fit Adventure also happens to have significantly less potential for personal injury or death than Peloton products. A lot more fun, too.
Yesterday I referenced Mario Kart Live: Home Circuit and looking to this financial disclosure to see if it's a success or not. I definitely think it's immediately fallen out of favour, only selling 190,000 more copies in three months, with a sub-Labo lifetime. Other Super Mario 35-year anniversary stuff outsold that significantly (not in my above chart is Super Mario 3D World + Bowser's Fury, which sold 5.59 million copies since its February 2021 release—surely causing a human cloning issue that I bet the mainstream media is hiding), while Super Mario 3D All-Stars has sold 9.01 million copies in its lifetime that will now no longer continue. ...Oh, and Fire Emblem: Shadow Dragon & the Blade of Light didn't even sell one million copies. Pathetic. Now that's gone too.
Nintendo's mobile business was flat year-over-year, with the marginal increase in the “Mobile, IP related income, etc.” category coming from increased royalties. Nintendo vows that the former will increase with their Pikmin mobile game releasing in the second half of this year, though I doubt it... since it's intuitively a bad idea. (Though we learned nothing extra about it.) Comically, Super Nintendo World is closed again due to yet another CCP Virus wave.
Paper Mario: The Origami King and Xenoblade Chronicles Deluxe Edition also are remarkably unsuccessful in selling additional copies past their debut quarter. They do not have the evergreen effect. Looking to the future, there's nothing we don't already know—but I think it'll be obvious come E3 2021 what Nintendo will be emphasising of their currently announced slate of rest-of 2021 games.
We should be getting the translated investor/analyst question & answer session soon. When we do, I'll write commentary on it!
Are you happy that Nintendo is all-around successful? Do you feel that Nintendo is taking it for granted, or are they working hard enough to earn your money? Again, Ludwig is happy that a lot of the success comes from Ring Fit Adventure... though he also excluded games like Mario Kart 8 and Animal Crossing: New Horizons from his analysis altogether, which isn't fair.
Here is the question and answer session! Ludwig wrote commentary, as promised.
Nintendo's results for the previous fiscal year that ended March 2020 are here.
Their results from the previous quarter (ended December 31, 2020) are here.
The next quarter (ended June 30, 2021) is here.
Next year's fiscal year (March 2022) ended here; here's the write-up.
The numbers are in: Nintendo has easily blew past their forecasted financial goals for how many Nintendo Switch consoles and games they thought they'd sell when they announced their projections a year ago. Nintendo is, without a doubt, one of the companies that benefited immensely by the Chinese Communist Party Virus that has plagued Earth for over a year now. But they'll officially keep referring to it as a “risk” rather than a boon. (An actual risk they cited for future plans is not being able to acquire semiconductor chips... which is a problem almost every other company involved with technology is facing now. ...And that's a lot of companies, which is why there's a shortage.)
If there's one just-released financial document from Nintendo you might want to view, it's their financial results explanatory material presentation. The big goal that Nintendo will be working towards by the end of March 2022? Sell 25.50 million more Nintendo Switch consoles (Switch + Lite), and sell 190 million more games. Note that Nintendo's stock price is down because the projected numbers are lower than the year they just completed, and stockholders like to see continuous improvement, not projected decline.
Here's some of the games (but far from all) that contributed to Nintendo's success. Some will likely continue selling in significant quantities into this new fiscal year...while others will be dead:
We are DEFINITELY talking about Ring Fit Adventure below the page break. Shout-out to Fire Emblem: Three Houses failing to sell enough copies to have updated numbers, still making it so it officially hasn't passed three million yet. |
Ring Fit Adventure has now sold a lifetime total of 10.11 million copies, and it totally deserves this success. I'd know, I play it all the time and write about my experience. (Come back to KoopaTV tomorrow!) Ring Fit Adventure also happens to have significantly less potential for personal injury or death than Peloton products. A lot more fun, too.
Yesterday I referenced Mario Kart Live: Home Circuit and looking to this financial disclosure to see if it's a success or not. I definitely think it's immediately fallen out of favour, only selling 190,000 more copies in three months, with a sub-Labo lifetime. Other Super Mario 35-year anniversary stuff outsold that significantly (not in my above chart is Super Mario 3D World + Bowser's Fury, which sold 5.59 million copies since its February 2021 release—surely causing a human cloning issue that I bet the mainstream media is hiding), while Super Mario 3D All-Stars has sold 9.01 million copies in its lifetime that will now no longer continue. ...Oh, and Fire Emblem: Shadow Dragon & the Blade of Light didn't even sell one million copies. Pathetic. Now that's gone too.
Nintendo's mobile business was flat year-over-year, with the marginal increase in the “Mobile, IP related income, etc.” category coming from increased royalties. Nintendo vows that the former will increase with their Pikmin mobile game releasing in the second half of this year, though I doubt it... since it's intuitively a bad idea. (Though we learned nothing extra about it.) Comically, Super Nintendo World is closed again due to yet another CCP Virus wave.
Paper Mario: The Origami King and Xenoblade Chronicles Deluxe Edition also are remarkably unsuccessful in selling additional copies past their debut quarter. They do not have the evergreen effect. Looking to the future, there's nothing we don't already know—but I think it'll be obvious come E3 2021 what Nintendo will be emphasising of their currently announced slate of rest-of 2021 games.
We should be getting the translated investor/analyst question & answer session soon. When we do, I'll write commentary on it!
Are you happy that Nintendo is all-around successful? Do you feel that Nintendo is taking it for granted, or are they working hard enough to earn your money? Again, Ludwig is happy that a lot of the success comes from Ring Fit Adventure... though he also excluded games like Mario Kart 8 and Animal Crossing: New Horizons from his analysis altogether, which isn't fair.
Here is the question and answer session! Ludwig wrote commentary, as promised.
Nintendo's results for the previous fiscal year that ended March 2020 are here.
Their results from the previous quarter (ended December 31, 2020) are here.
The next quarter (ended June 30, 2021) is here.
Next year's fiscal year (March 2022) ended here; here's the write-up.
I thought that rising purple part of the graph was Labo for a second. I nearly fell over!
ReplyDeleteLabo is literally just a dot, not even a line, 'cause it got so little data about it.
Delete