By LUDWIG VON KOOPA - Franziska wants revenge and she wants to prove her perfection as a Spirit.
We at KoopaTV are excited to bring you the second in our weekly series of Ace Attorney-inspired Spirit Battle concepts. We're doing these because of Phoenix Wright being confirmed as the second Challenger Pack in the Super Smash Bros. Ultimate Fighter Pass.
Today we showcase Franziska von Karma, daughter of legendary prosecutor Manfred von Karma, and a prosecuting prodigy that passed the bar exam at only 13 years young. She previously got overlooked by CAPCOM when it came to getting in Marvel vs. Capcom Infinite. Along with being a prosecutor throughout the Phoenix Wright: Ace Attorney Trilogy (now purchasable on all major consoles and PC), she's been making a name for herself in Interpol.
Now she's really angry after Galeem took her Spirit.
Franziska also enjoys whipping people, and whips count as melee weapons in Super Smash Bros. Ultimate. It's her defining character trait. That, and calling people fools. She loves taunting defence attorneys in the courtroom.
Franziska's whip apparently has electrical properties in some adaptations of her, making Zero Suit Samus the perfect choice for her. Her father was also known to carry a stun gun as well, which fits her own B-move.
She's an aggressive Attack Type Spirit, as you should expect from a prosecutor. She dreams of being the best and perfect, which I think makes Tomorrow Is Mine rather fitting for her.
I think that's pretty much all there is to this fight. Not much in the way of gimmicks to explain since she's a natural fighter with that whip of her's, and she fits Zero Suit Samus in all kinds of ways. Moves, personality, female-ness...
Once you beat her, she'll be a Support Spirit that improves the power of your weapons, including whips. She arguably spends more time as a supporting investigative partner to Miles Edgeworth than as a primary prosecutor, so it's fitting in that way too.
Franziska von Karma is certainly feisty, isn't she? Ludwig would like to note that he has no relation to her despite the whole VON thing. Larry Butz is also unrelated to Larry Koopa despite the whole LARRY thing. Anyway, you're free to suggest changes or ideas for Franziska's battle in the comments section.
The preceding Spirit Battle in this series is for Maya Fey!
And the next one is fellow prosecutor Godot.
We at KoopaTV are excited to bring you the second in our weekly series of Ace Attorney-inspired Spirit Battle concepts. We're doing these because of Phoenix Wright being confirmed as the second Challenger Pack in the Super Smash Bros. Ultimate Fighter Pass.
Today we showcase Franziska von Karma, daughter of legendary prosecutor Manfred von Karma, and a prosecuting prodigy that passed the bar exam at only 13 years young. She previously got overlooked by CAPCOM when it came to getting in Marvel vs. Capcom Infinite. Along with being a prosecutor throughout the Phoenix Wright: Ace Attorney Trilogy (now purchasable on all major consoles and PC), she's been making a name for herself in Interpol.
Now she's really angry after Galeem took her Spirit.
Spirit Details
- Name
- Franziska von Karma
- Series
- Ace Attorney series
- Class
- Ace
- Spirit Type, Ability
- Support
- Weapon Attack ↑
Fight Details
- Characters
- Opponent: White-suit Zero Suit Samus
- Type & Power
- Attack Type
- 9100 Power
- Stage & Music
- Pilotwings (hazards off)
- Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)
- Rules
- N/A
- Conditions
- The enemy's melee weapons have increased power
- The enemy loves to taunt
Franziska also enjoys whipping people, and whips count as melee weapons in Super Smash Bros. Ultimate. It's her defining character trait. That, and calling people fools. She loves taunting defence attorneys in the courtroom.
Franziska's whip apparently has electrical properties in some adaptations of her, making Zero Suit Samus the perfect choice for her. Her father was also known to carry a stun gun as well, which fits her own B-move.
She's an aggressive Attack Type Spirit, as you should expect from a prosecutor. She dreams of being the best and perfect, which I think makes Tomorrow Is Mine rather fitting for her.
I think that's pretty much all there is to this fight. Not much in the way of gimmicks to explain since she's a natural fighter with that whip of her's, and she fits Zero Suit Samus in all kinds of ways. Moves, personality, female-ness...
Once you beat her, she'll be a Support Spirit that improves the power of your weapons, including whips. She arguably spends more time as a supporting investigative partner to Miles Edgeworth than as a primary prosecutor, so it's fitting in that way too.
Franziska von Karma also stars in artist Larry “Laurice Deauxnim” Butz's masterpiece, Franzy's Whippity-Whip Trip. Featuring whips and a trip on a plane. And Larry Butz himself. |
Franziska von Karma is certainly feisty, isn't she? Ludwig would like to note that he has no relation to her despite the whole VON thing. Larry Butz is also unrelated to Larry Koopa despite the whole LARRY thing. Anyway, you're free to suggest changes or ideas for Franziska's battle in the comments section.
The preceding Spirit Battle in this series is for Maya Fey!
And the next one is fellow prosecutor Godot.
I think it would make more sense for her support ability to be "Whip Attack ↑" Or perhaps since that's quite specific and Weapon Attack ↑ only takes up one Support slot in any case, "Whip Attack ↑↑". It would work with ZSS's relevant attacks as well as the Belmonts and perhaps even Samus and Dark Samus' Grapple Beams?
ReplyDeleteOne of the rules I've set for myself is that every concept I make has to fit existing parametres in the game. That includes not introducing any new stages or music not already in the game, as well as new abilities or condition/rule types. Weapon Attack ↑ exists already and applies to whips. Whip Attack doesn't exist already.
DeleteOh, I see. No doubt I was thrown off since, as you may recall, I believed that the effect you gave Maya Fey (to extend transformation effects) already did not adhere to this. Even though you did tell me otherwise in that case. Sorry!
DeleteThat having been said, I think it would be an appropriate thing to add--things like Sword Attack ↑↑ as well as Whip Attack ↑↑, leaving Weapon Attack ↑ as a more general but less extreme effect. But I doubt it's a priority for them to update World of Light and Spirit related stuff. :(
I don't know exactly if Weapon Attack ↑ is less effective than Sword Attack ↑. One can test these things in training mode but I don't feel like it.
DeleteSame with Fist Attack ↑ vs. Physical Attack ↑.