Yesterday was an amazing Nintendo Direct. No one denying it. My favourite part, the Splatoon 2 portion, isn't what has everyone talking. No, people are talking about Super Smash Bros. for Switch (that's what I think the name will be: “Super Smash Bros. For Switch”), which is currently named “Super Smash Bros. (Title Pending)”.
There's currently a debate going on where people are wondering whether or not this Switch Super Smash Bros. is an enhanced port of Super Smash Bros. For Wii U or it's a real sequel. From social media polls I've seen, most people are going with the sequel. It's all speculation on both sides, but the power of wishful thinking (and a little FAKE NEWS) is getting more people than not on the sequel side.
Two of the claims I see I can debunk in one screenshot. First of all, people claim HAL Laboratory is developing the Switch version. I don't see how pro-sequel people think that makes sense as an argument (are you forgetting that they have been working on a full set of games over the past year, including Kirby Star Allies, Kirby Battle Royale, Team Kirby Clash Deluxe, and whatever the hell that BoxBoy! series is?), but it's there. Second, people think that since the website and trailer say the words “original game”, well, that means it's Nintendo's way of saying the game is original.
Well, look at this side-by-side, which you can verify for yourself with one minute's worth of curiosity instead of believing idiots/FAKE NEWS from social media:
|Left: The Super Smash Bros. Switch site, saying copyright Nintendo, and Original Game copyright Nintendo and HAL Laboratory.|
Right: The Super Smash Bros. For Wii U site, saying copyright Nintendo, and Original Game copyright Nintendo and HAL Laboratory.
This illustrates what “original game” means: It is a reference to Super Smash Bros. on the Nintendo 64. Everyone knows that HAL didn't have anything to do with Super Smash Bros. 4 (that was NAMCO, which is why Pac-Man got in), but there they are on the Wii U website in the same capacity as what people consider proof that they are working on Super Smash Bros. For Switch.
Here is the truth:
Sakurai said back in 2016 that his next job has been decided. He hasn't worked on anything since Super Smash Bros. For Wii U. He is working in an unknown role for the Switch version. It isn't clear to me that Sakurai ever got a day off, but he doesn't seem to want to keep working on Super Smash Bros. at all.
|You can have Link's looks include Breath of the Wild and it still can fall under enhanced port. That's trivial to do.|
People are wondering why Nintendo would have a whole trailer and build-up and title their Direct round-up press release after Super Smash Bros. if it was just an enhanced port. I mean... really? It's a Super Smash Bros. game. It's going to sell many millions of copies. Anything that happens in this series is headline news. Hence, why this article even exists. Note in the press release that Nintendo didn't even use the word “new” to describe it, and they use that word in press releases to describe other ports and remakes! Seriously, just go through that press release, do CTRL + F, and look at all the times they used the word new. If it was new and they wanted you to know it, they'd tell you.
Actually, if Nintendo's goal was to make the most marketing buzz possible (which is the objective of a Nintendo Direct) and it really was an enhanced port, they did the best available tactic: Announce a Super Smash Bros. game and leave it ambiguous as to what its new-ness is. If they told you it's a port, there would still be buzz, but less. If it was a brand-new game, why wouldn't they say so?
I'm leaning towards it being an enhanced port simply because it is releasing in 2018. That feels way too soon, and it pretty nicely coincides with when you'll have to start paying for Nintendo Switch Online. Sure, Super Smash Bros. Melee was developed very quickly, but I don't think anyone wants to repeat that game's development cycle.
There is also the possibility that Nintendo may market the game as a new one, but it wouldn't fit the historical criteria of being a new Super Smash Bros. entry. Every Super Smash Bros. game has had a very different physics engine, which dramatically changes what each Smash Bros.'s metagame is like. While we haven't seen any gameplay of this Switch version, it will be fairly obvious if it was built from the ground-up like every other Smash Bros., or if it is just taking Super Smash Bros. Wii U and adding things to it.
Here's hoping they bring back the Smash-Fest @ Best Buy during E3 2018!
Now if you'd excuse me, I have a Splatfest to play. Don't forget about the games already out (and coming very soon) while you're having your Super Smash Bros. hysteria!
Ludwig wanted to write a different article entirely relating to real-world events and games, but how was he supposed to know that this topic was going to pop up prior to Thursday? If you have any evidence that Ludwig failed to cover for either side of the debate, why not extend the conversation in the comments section? You know he'll reply to it, and you'll get well-deserved points in the KoopaTV Loyalty Rewards Program!
After E3 2018, we got a lot of gameplay and a name for the Switch Super Smash Bros.: Super Smash Bros. Ultimate. Is it an enhanced port?