News concerning North Korea and Sony has spiraled out of control in the past two weeks. Thanks to the North Koreans, we know that Sony's executives comprise of hypocritical Obama-funding racists, and thanks to the North Koreans, we know that Sony is also made up of a bunch of irrational cowards since they are canceling "The Interview" movie in theatres.
However, what is interesting to me (not that that's not interesting) is that they have also brought out those shady guys from Moneyhorse LLC and their game, Glorious Leader!, out of the development hell it was hiding in. You may remember the game from when it got media coverage in May 2014. Or you might remember our "interview" we published two weeks ago where I declared:
"It's safe to say that this was either a hoax or a pathetic attempt at publicity."Which is not necessarily wrong, but they just launched a Kickstarter two days ago. We do not endorse backing it, and here is why.
First off, let's examine some things. Their website is STILL "under maintenance". Their Twitter and Facebook both have the same two updates: One on December 12 showing a screenshot, and one on December 17 announcing the Kickstarter.
|It's been this way since May, and that "more information" didn't exist until a day ago.|
"i'm sorry you feel that way. We decided to keep a low profile while developing the game due to some threatening emails and physical mail we were receiving. Now we are at the point in development where we need funds to complete the game at the level of polish we owe our fans. I hope you will take that journey with us."You should be able to tell this is obviously shady. Physical mail? They don't have a physical address. They used a WhoIs proxy in case you try to WhoIs their pathetic website. They also don't care about their e-mails, seeing that they never replied to KoopaTV's. Of course, they gave out an e-mail of a Jeff guy.
Looking over to Steam, here is the answer to the pricing:
"we have arrived at $4.99 for the basic game. That will include updates. we might make a collectors edition later on with some special stuff for a little more, but anyone should be able to enjoy this for under $5."$4.99 being under $5. Over at Steam, they also consider the Kickstarter to be the "final push".
"Hey guys, thanks for your patience. We have been hard at work and have made lots of progress on the game. It's time to add a few bells and whistles to finish her off and to bring some more fan-desired content in."This is absurd on its face, and if you look at the Kickstarter, you can be able to tell why. First off, the video is the same as the one from May. By itself, that doesn't mean all that much, although you could interpret it as "They haven't done anything worth showing over this period of time."
|This is a pretty cool poster, I'll admit.|
- 7 levels (consistent with May's trailer)
- Bonus missions (With a screenshot featuring Sony, but it's really "Whatever you dream up.")
- Powerups (active offensive ones, and passive buffs.)
- Unique weapons (never-before-seen weapons such as the flamethrower, spreadshot, and machine gun!)
- Enemy mooks
- Boss fights
- Gamepad support (we assume it's not the Wii U GamePad)
- Unlockable characters
- Difficulty levels
One of the stretch goals is PlayStation 4 support (that's the only console besides PC on the page). Well, wouldn't it be amusing if they made a bonus level where you destroy Sony, and have that appear on a Sony console?
Here are the risks and challenges, which illustrate another reason you should not back this up:
"Game development is hard. Things change, problems pop up, deadlines shift, developers get assassinated at the request of disgruntles world leaders (hopefully not) . But like the DPRK, we will not fail. We have learned much from that mighty nation and we will persevere!"That is not assuring. These are the guys that we know nothing about and have a track record of disappearing and lying about the one deadline (before 2014 ends) that we were given. Also not assuring are the rewards. I mean, those suck. They're almost as bad as the Choice: Texas ones.
|Aside from their rewards being unappealing, especially from a cost perspective, they are also contradictory.|
So we finally get some information on the company:
|They're.. in Atlanta Georgia? ...That's... local.|
Apparently they are "industry veterans", and it's registered under "Jeff Miller", presumably the same Jeff from the firstname.lastname@example.org e-mail we saw in the Twitter tweet. And they still show their website like it has anything useful on it. I really do believe that the "security threats" are full of garbage, and they haven't touched the game since they announced it.
You can make great, satirical games (we sure did: play Trayvon Tyson's Punch-Out!!) and have those games actually be creative and worth investing in without feeling screwed. And if you cannot design a Kickstarter where the potential investor feels like they are safe giving you money, then you're better off trying to get North Korean funding instead. Relying on sensational themes in sensational times (it's no coincidence this popped up now, given current events) to try to dupe people of their money? I hope that fails.
Ludwig follows a policy of not personally contributing to any Kickstarters, despite endorsing specific campaigns in the past. If you would like to publicize your project through KoopaTV, feel free to make an arrangement with KoopaTV and KoopaTV will examine the project.
One such Kickstarter Ludwig endorsed was Maestro Interactive's and their game, Luna's Tale. Unfortunately, it failed.
On the other hand, Moneyhorse is doing exactly what Ludwig wished the videogame industry could do back when Ebola was ravaging the world.
While "The Interview" wasn't as interesting to Ludwig as this Kickstarter, it interested fellow staffer Vortexica greatly.
This Kickstarter got canceled.