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Wednesday, July 19, 2017

The Wonderful 1237 Strategy Guides: Mike Huckabee

 By LUDWIG VON KOOPA - Soft-spoken, and a lovely guitarist.

Ready for some music appreciation? Rather than write about leitmotifs again, I actually want to write another strategy guide for KoopaTV's amazing browser-based Flash game, The Wonderful 1237. The Wonderful 1237 features seventeen unique minigames, all from each of the seventeen Republican presidential candidates you will be competing with in the game as you try to become the Republican nominee for president. ...This one deals with one of those seventeen.

Y'all are familiar with the Wonderful Wednesday article about the game's endorsement minigames, so you know about the nearly one dozen strategy guides I have written so far for each of those. This one is about the guy who was the former governor of Arkansas, an enemy of the Clintons, and a proponent of the FairTax: Mike Huckabee! I thought, back at the beginning of the primaries, that Mike Huckabee would go really far. He's great at talking. He's cool. He's experienced. He was even a Fox News contributor, so every Republican likes him. His favourable numbers were all high! Unfortunately for Mr. Huckabee, this support never happened. Fortunately for him, at least he's one of the top candidates in The Wonderful 1237.

Candidate Stats

Base stats and growth:
Beauty: 1 + (1–4)
Cool: 2 + (1–5)
Cute: 0 + (1–4)
Smart: 0 + (0–3)
Tough: 0 + (0–2)

Average untouched stats after 14 rounds:
Beauty: 36
Cool: 44
Cute: 35
Smart: 21
Tough: 14

Average likelihood of surviving Iowa if untouched:
Quite likely. (Mike Huckabee will have 14 delegates on average; need 11 to clear.)
The Wonderful 1237 Mike Huckabee versus fight minigame endorsement splash
“VERSUS... Mike Huckabee! Fight.”


Basic Information

Bass Guitar Tuning.
Tune the bass guitar by playing each of its notes twice.
Approximate Time to Play:
A minute or under should suffice.
The A, B, C, D, E, F, and G keys on your keyboard.


Detailed Description:
Fourteen notes appear on screen. Starting from left to right (as indicated by the pink rectangle), play the correct note on the staff. Whether or not the note you play is correct, the rectangle will move one spot to the right for each note played, until all fourteen notes are played. The player cannot go back if they made a mistake, and will have to just continue on.
Each correct note will give the player 100/14 points, or about 7%. What ultimately ends up happening is that the player's inputs are put into a list, and it compares the first value of the player's inputs with the first value of the master note-order list, until all 14 values are compared. There is no time-based component.
Optimal Tactics:
The game places the C and G notes on the staff for you, so even if you don't know how to read sheet music, you can figure it out just from that. Each space or line up is another note. There are famous bass clef acronyms to help you quickly remember which note is where (not that you need to be fast): The four spaces are A, C, E, and G, which is an acronym for “All Cows Eat Grass.” (Tell that to Mario.) The five lines are G, B, D, F, A, which is an acronym for “Good Boys Deserve Fudge Always.”
Mike Huckabee bass guitar staff music sheet minigame game The Wonderful 1237
From left to right: A, D, G, F, E, C, E, F, B, D, G, B, A, C.
The pink rectangle means you need to play E to be correct on that note.
You should note that the G in the picture (along with the A above it) are not ever going to be used. The only G notes will be from the very bottom line.
There are fourteen notes, with seven spots they can be. Each spot can only be used twice. I don't actually know the best mathematical way to calculate how many possible games there could be. If you know how to do that, please provide the method and answer in the comments section and I'll put it here, give you credit, and give you good points for the KoopaTV Loyalty Rewards Program!
Specifically, the game makes a list of 14 notes (A, B, C, D, E, F, G, A, B, C, D, E, F, G), randomly picks one of the notes in the list (with equal likelihood), and puts the note in another list that will determine the order of the notes (whether they are the first note the player encounters, the second, etc.). The note is therefore removed from the first list, and then the game randomly picks among the 13 notes (with equal likelihood) to determine which goes to the second slot of the second list. It repeats until the first list is empty.
I'm GUESSING it's 14 factorial, which would be 87,178,291,200 combinations. If you ask me, that sounds too high, but I think treating the whole seven kinds of notes thing is unnecessary information because the members of the list are predetermined, and it should be the same mathematically as if there were fourteen kinds of notes.
Again, if I'm wrong, let me know in the comments section. (If I'm RIGHT, let me know in the comments section.)

Other Trivia

Skill(s) Tested:
Musical staff knowledge, or, alternatively, logical reasoning.
All of that math discussion above doesn't make any impact to the game, which is based off of Mike Huckabee's cool persona as a bass guitar player. Of course, that's why the game is based off of the bass clef. (Read that sentence out loud.) Mike Huckabee played on his guitar sometimes on his TV show on Fox News, and also played it at some his rallies. Here is the video the minigame's background image comes from:

It's sort of important to note that bass guitarists really don't do much in bands, and it's a really thankless role. (Really obvious midway through the video when they ask Mike Huckabee to “break it down and get a little funky.” and nothing really happens.) That makes developing a compelling minigame a bit difficult.

Play The Minigame Here!

Did you enjoy the strategy guide and the minigame? Mike Huckabee is a fun fellow, after all. If you have anything to say about the randomness math behind the game, please leave a comment on that, too. Be sure to play the entire game!

Did you like the smooth bass playing of this minigame? Well, the one before this deals with CHAINSAWS.
The one after this deals with... um... trying to eat a leaf. By jumping around.

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