I remember writing sometime early on in KoopaTV's history that the site will have a larger purpose than merely being a vehicle to communicate Nintendo's marketing schemes. Well, guess we've shamelessly changed attitudes since then. Though, in my defence, you guys request this sort of thing, with a request coming in for me to give my analysis on this tweet from the Nintendo of America Twitter:
If you like #Splatoon, you’ll love #PaperMario Color Splash! Here are just a few reasons why: https://t.co/3DittQInSO pic.twitter.com/nPJhRFupDV— Nintendo of America (@NintendoAmerica) September 28, 2016
My task is to go over the points that Nintendo makes in the following infographic, which I personally believe to be a piece of self-aware humour, but I'll take it seriously for this article:
To summarise the graphic, here are the five similarities:
- Both games are super colourful!
- Both games will make you laugh out loud!
- Both games use colour to bring their worlds to life!
- Both games cast memorable characters!
- Both games are on Wii U.
Most lively games have a vibrant colour palette. Games like brown-and-grey Call of Duty aren't lively, but are rather death-infested. Yes, it's similar that the prominent game mechanic is colourful. However...
In Paper Mario: Color Splash, colour is used to fill in areas where there is a lack of colour. The precise colour used hasn't been shown to particularly matter, but there's an issue of the Big Paint Stars' disappearances, and the disappearance of colour from Prism Island. Without this colour, life on the island is pretty non-existent. Meanwhile, in Splatoon, there isn't an absence of colour. What is missing in people's lives is a power source: The Zapfish, and the Great Zapfish. However, the world is still very lively.
That's quite the difference. The Inklings could be shooting out colourless ink for all it matters. Colour isn't an actual integral part of the gameplay. It's just there so you can tell the difference between enemy territory and yours. You don't have to fill the place with colour, unless your obsessive-compulsive mind mandates it.
Do both games make me laugh out loud? I don't remember if I've ever actually laughed out loud at Splatoon, and I consider what I've seen already in Paper Mario: Color Splash to be more funny than the entirety of Splatoon. This is less of a question of similarity and more of a half-broken promise.
...Nevermind, I think I have laughed out loud in Splatoon, relating to gameplay-related Turf War situations. Meanwhile, the laughter in Paper Mario: Color Splash comes from the dialogue. It might also come from some of the Thing animations. We'll see. Either way, there's different sources of laughter here, as opposed to a similar one.
So, about those memorable characters. It's true, I'll remember Callie and Marie. However, I'm in Paper Mario: Color Splash. I'll remember me a lot more consistently than any Splatoon character. I guess that's not really fair, considering that makes Paper Mario: Color Splash unbeatable and incomparable, but it's not a competition. As long as both games have memorable characters, it's a similarity.
...Both games are on the Wii U. There is no doubt about that. They might not forever be exclusive to the Wii U, though, with the way Wii U games are going.
So, there are a few similarities between Paper Mario: Color Splash and Splatoon, but only some of Nintendo's withstand scrutiny. The surviving ones are as tenuous as me saying that Splatoon players would love Capture the Confederate Flag. (...And I believe they would.)
|I don't have the time or the resources to make a full infographic, so use your imagination.|
- Both games have memorable characters.
(Capture the Confederate Flag won the Best New Character of 2015 KoopaTV award, over Splatoon!)
- Both games have a really long final boss fight with multiple phases.
- Both games feature grabbing a valuable object from enemy territory, and placing it somewhere else.
- Both games feature optional collectibles that modify your damage output and speed.
- Both games have fantastic dialogue.
Ludwig considers the ability to be able to promote one of KoopaTV's own games by the end of this article to be a skill. Regardless of how weak the relationship between Splatoon and Paper Mario: Color Splash is, Ludwig knows he adores the former and is confident he will have positive thoughts on the latter. Better wait for the review, which has also been requested. Speaking of requests, this article exists because of a request from a reader like you! You, too, can submit requests to KoopaTV by commenting here.
Ludwig began the article introducing Play Nintendo to the world the same way he began this article, but never hyperlinked where he made that statement on KoopaTV's intentions.
Ludwig has found out where he said it, saying, “I normally wouldn't do an article about specific Nintendo social media actions.”
The fact that Splatoon does have colour is interesting when comparing the EPA's mining disaster and what happened in Splatoon's backstory.