By LUDWIG VON KOOPA - Splatoon 2 version 4.0.0 is out. What's in it?
Early on in yesterday's controversial Nintendo Direct, they showed a Splatoon 2 trailer with no narration and no explanation of what was going on. Here is the trailer itself, embedded:
My reaction in the log was to the 100x battle bit. Knowing that awful Battle Royale games like Fortnite boast 100 players in one fight, I was afraid that Splatoon would take this awful route as some paid DLC expansion mode or something. After all, that is worth a whole new version number.
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| What if they're ending Splatfests and now using Shifty Stations for stupid Battle Royale modes?! NO! |
Fortunately, according to the official Splatoon tumblr and the detailed patch notes, this isn't the case. The entire Splatfest system got a redesign with the new version update, which will be put to the test next week. (Stay tuned for the dedicated Splatfest article about Retro vs. Modern!) I honestly don't understand the system compared to the old Splatoon 2 Splatfest scoring system other than to see that they renamed Team Battles to Splatfest Battle Normal, and Solo Battles to Splatfest Battle Pro. There is now a new point system called Clout, and Clout is based on how much ink you accumulate. The old system was just based on if you win or not. (It might still be that, since the Splatfest ranking system (Fanboy, Fiend, Defender, Champion, King) is on a different scale than Clout.)
The 100x Battle, and there's also a 10x Battle, just multiples how much Clout you get from the match by that amount. It's still no more than 8 Inklings or Octolings at once. Less, of course, if someone disconnects, which will be as likely as before since Nintendo Switch Online won't be funding a better online connection or anything.



