tag:blogger.com,1999:blog-7803482805925136251.post9056782177421332342..comments2024-03-21T19:59:49.407-04:00Comments on KoopaTV: Ring Fit Adventure Fitness Log Week 60: I haven't the foggiest idea why there's a fog mechanicLudwig Von Koopahttp://www.blogger.com/profile/07286894104423855927noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-7803482805925136251.post-8779633953017844832022-01-30T09:54:50.420-05:002022-01-30T09:54:50.420-05:00If you stand still, you aren't moving.
I think...If you stand still, you aren't moving.<br />I think it would work worse, because you'd probably use the Ring-Con's gyro to turn, and that could be... iffy.<br /><br />But, yes, this game does reuse level designs and backgrounds often, changing them sometimes by making them nighttime or sunset... or fog.Ludwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-82963741587570790132022-01-30T09:13:47.369-05:002022-01-30T09:13:47.369-05:00Aha. I would have to agree then that fog is NOT op...Aha. I would have to agree then that fog is NOT optimal for this game. It seems it’s main function would be obscuring the background so the developers don’t have to make new ones. Do you think ring fit would work better if it wasn’t an onrail game. I mean I thought you’d have to be running the whole time. Onrail games are getting kinda endangered these days, so I suppose it’s nice to see. Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-24941958847966369532022-01-23T14:46:24.301-05:002022-01-23T14:46:24.301-05:00First of all, fog doesn't impact combat segmen...First of all, fog doesn't impact combat segments at all. You don't even need to see to do those, but the enemies are in the foreground.<br /><br />Fog impacts the platforming segments and minigames. The platforming is on-rails. It's impossible to fail at it. If you miss a jump because you can't see what's in front of you, you'll probably be lead to a less optimal (and less fun) path through the level, but you'll still get to the end. Fog really just obscures the pretty scenery in the levels that might motivate you to run through them. Your scenic route is replaced with indecipherable fog. That directly makes it less pleasing to your senses.<br />In minigames, the fog obscures your objective and path, and it is possible to fail those. However, in both cases, fog is an accessibility issue, punishing players who might have in-real-life worse vision than other players. Maybe their vision isn't perfect. Wot if they're slightly colour-blind?<br /><br />In any case, how does any of this serve the game's main goal which is to promote good fitness and wellness to its players?Ludwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-23602884153254540942022-01-23T13:20:53.145-05:002022-01-23T13:20:53.145-05:00Fog isn’t fun? I can’t think of any other games wi...Fog isn’t fun? I can’t think of any other games with a fog mechanic at the moment, although I know they definitely exist. Plants vs zombies comes to mind now that I spend some time thinking about it. The fog mechanic in that game added a great challenge once you mastered the gameplay. Would you say the fog here offers a great challenge? Your a bit over leveled so I can’t imagine anything they throw at you is too difficult. Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.com