tag:blogger.com,1999:blog-7803482805925136251.post7106999753380922004..comments2024-03-21T19:59:49.407-04:00Comments on KoopaTV: Paper Mario: The Origami King Review. How does it compare to Color Splash?Ludwig Von Koopahttp://www.blogger.com/profile/07286894104423855927noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-7803482805925136251.post-66802424870088065882022-11-26T09:41:28.563-05:002022-11-26T09:41:28.563-05:00RIPRIPLudwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-25275308175565373142022-11-26T02:35:01.367-05:002022-11-26T02:35:01.367-05:00All I have to say is………. I miss hueyAll I have to say is………. I miss hueyAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-55331902474712690452022-01-01T18:22:42.050-05:002022-01-01T18:22:42.050-05:00These last two comments got a little Glitchy, prob...These last two comments got a little Glitchy, probably ‘cause they are so long. Oh well, you’ll understand most of it. Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-28639313439390596932022-01-01T18:21:00.722-05:002022-01-01T18:21:00.722-05:00Another side note, somtimes the world feels a bit ...Another side note, somtimes the world feels a bit flat and plain. No pun intended. the world feels a bit flat and plain. No pun intended. The backgrounds arrant as fanatical as past games and I wish they made the ground more uneven. I really enjoyed the big hill area of the first area, but they never really do anything like that again. Sure they did the desert and sea, but those aren’t things to traverse on foot. It’d be nice to have more open areas. <br /><br /><br />Overall I enjoyed this game. I was markedly upset after the trailer, but came to terms with it all the same. I enjoyed color splash for what it was and also enjoyed this. I actually wouldn’t mind if there was a separate series that consistently tried new battle systems and gameplay styles, but why does it have to be paper Mario. I’d definitely recommend this game, but it’s only half a paper Mario game. Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-46334378403720498042022-01-01T18:16:01.895-05:002022-01-01T18:16:01.895-05:00Characters
At first I absolutely HATED Olivia. Fo...Characters<br /><br />At first I absolutely HATED Olivia. Fortunately I grew to like her, but I spent a lot of the early game worrying I wasn’t gonna be able to. Since Mario is mute, Olivia does a looooooooooot of talking. I still like Huey better. The other characters are interesting, but still shallow. The dialogue is funny, but the characters could be interchanged without really any difference. The amnesiac was interesting, but his gimmick was kind of annoying. Hard to get entirely attached when you literally have no personality to account for. The professor I enjoyed and was sad to see go. Maybe because it was the only character who really connected to the story at hand. The captain felt incredibly unnecessary. All these problems had the potential to be fixed if they were to join the party permanently, especially if the amount of party members was kept the same. <br /><br />This game made me realize just how much I miss the Peach only sections of the last paper Mario games. Or the Count Bleck monologue sections of super. There’s nothing to break up the usual pace of the story, no refreshing distraction/insight of a different caliber. Oh well. <br /><br /><br />Gameplay <br /><br />It’s okay. I get the feelingly they’ll be changing the battle system for the next game, so I’m not too torn up. The ring system is unique but there really isn’t much strategy involved once you memorize the initial puzzles. Timed hits have less importance than they used to, thanks to that attack boost. <br />It’s frustrating something to think that the battle system is more about solving puzzles than battling. Since nearly every enemy dies in one turn, there’s usually no need to even consider the counterattack or who to take out first. Compared to the first two papar Mario’s where you actually have to pay attention to who your attacking as you can only deal so much damage in a turn. That’s one of the best parts about paper Mario, damage dealt isn’t just some random number in the hundreds, you actually know the exact attacks necessary to take down the enemy as fast and productively as possible. But those were the old days, yada yada. <br /><br />The overworld is pretty good. No complaints. Finding the toads was very enjoyable to me, and completing every area 100% in terms of boxes and toads was also very satisfying. The confetti holes were indeed easier to find than the paint spots from color splash, but felt entirely shoehorned in here. I mean the reason those girls even exist is cause of some mindless paper Mache monsters. I actually liked those things, but it’s not like they had anything to do with anything at all. <br /><br />The “badge” system this game has is kinda lame but did give temporary joy. I liked that coins actually had a purpose, because it’s not like you ever Really had to heal. Another side note, somtimes Charecters<br /><br />At first I absolutely HATED Olivia. Fortunately I grew to like her, but I spent a lot of the early game worrying I wasn’t gonna be able to. Since Mario is mute, Olivia does a looooooooooot of talking. I still like Huey better. The other characters are interesting, but still shallow. The dialogue is funny, but the characters could be interchanged without really any difference. The amnesiac was interesting, but his gimmick was kind of annoying. Hard to get entirely attached when you literally have no personality to account for. The professor I enjoyed and was sad to see go. Maybe because it was the only character who really connected to the story at hand. The captain felt incredibly unnecessary. All these problems had the potential to be fixed if they were to join the party permanently, especially if the amount of party members was kept the same. <br /><br />This game made me realize just how much I miss the Peach only sections of the last paper Mario games. Or the Count Bleck monologue sections of super. There’s nothing to break up the usual pace of the story, no refreshing distraction/insight of a different caliber. Oh well. <br />Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-51284743754217111092022-01-01T17:32:43.907-05:002022-01-01T17:32:43.907-05:00Alright! Thanks for doing this! Now I’ve got some ...Alright! Thanks for doing this! Now I’ve got some of my own opinions to share. So let’s jump right into it! <br /><br /><br />Story <br /><br />The story was still very much lessened compared to games of yesteryear, but that’s okay. I can’t remember exactly, but I think that my initial thought for the main villains motivations was of complete annoyance. That part could have been revised as I’m pretty sure the reason was just stupid. It also felt like the last couple of streamers were gotten right after each other. Better pacing there would have been nice but otherwise I found the story acceptable enough. Better than sticker stars, about on par with color splash. <br /><br />On a side note I also backtracked and went back to visits the trees, and they look so much simpler than other paper Mario trees. Guess everyone got the “toad treatment”. Still enjoyed the song. <br /><br /><br />Graphics <br /><br />Good as always. I do miss how buildings used to unfold themselves, but maybe that was something only really possible on the n64. Much more data to account for now. <br /> <br />Music <br /><br />Music is AMAZING. I feel kinda sad that paper Mario has lost its weirdish sound that came with the first three games, but this new sound it’s got is pretty great too. I vividly remember pausing the game and going onto YouTube to listen to the autumn mountain battle theme. I had never done that ever before. The catchiness of these songs is on a whole mother level. Shogun studios, rubber bands intro, unsettling battle theme, so many great tunes. One thing I hope will return is different battle themes in different areas, or at least different variations of the same theme. I loved color splash’s battle theme but I know many people didn’t. Considering you lol be hearing the battle theme around half of the game, it’s a good idea to change it up every so often. <br /> Captain Stitchhttps://www.blogger.com/profile/14740970076278341738noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-11004370416495217572021-12-30T19:39:18.241-05:002021-12-30T19:39:18.241-05:00I dunno, maybe Team Origami decided to do somethin...I dunno, maybe Team Origami decided to do something with the castle as they noticed the streamers disappearing and make it less reliant on said streamers.<br /><br />But, yeah, I'd like to look into wot exactly the streamers actually do, and wot Team Paper thought they do.<br /><br />Ludwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-3411099666590713312021-12-30T19:23:22.796-05:002021-12-30T19:23:22.796-05:00Ok, I'll concede the Origami Kingdom thing is ...Ok, I'll concede the Origami Kingdom thing is Nintendo's stupid and not yours. But if the streamers did something for structural support, then removing all 5 would be harmful in some way and it's not. I'm pretty sure they just block the door. Which is pretty dumb, but meh.Lheticus Viderehttps://www.blogger.com/profile/18252286308352529321noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-44853899260720644992021-12-30T15:18:22.917-05:002021-12-30T15:18:22.917-05:00"This review avoids spoilers as much as possi..."This review avoids spoilers as much as possible."<br /><br />Nintendo.com description:<br /><br />"After investigating the eerily empty town, the duo finds a fearsome (and folded) Princess Peach—she’s been turned into origami by King Olly, ruler of the Origami Kingdom! With five giant streamers under his control, King Olly binds Princess Peach’s Castle and transports it to a distant mountain as part of his plan to re-fold the world."<br /><br />If you wanna doubt the existence of the Origami Kingdom in a spoiler-averse review, take it up with Nintendo.com.<br /><br />I mean, I figure the streamers do something non-trivial for structural support. Otherwise, why was the whole game around ripping them apart?<br /><br />I'll have you know I took the Sidestepper screenshot just for this review so I could remind myself of particulars around the battle system.Ludwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-91905893652045060292021-12-30T14:22:23.086-05:002021-12-30T14:22:23.086-05:00...Ooooookay. Most of this review is good, but I w......Ooooookay. Most of this review is good, but I was shocked to see not just one, but TWO glaring inaccuracies in the first paragraph. First, arguably the "Origami Kingdom" isn't really a real place--it's what Olly wants to turn the Mushroom Kingdom INTO. There wasn't really one that pre-existed.<br /><br />Second, the streamers don't hold Peach's Castle afloat for the whole game...they do lift it up and carry it to the top of a volcano, but it's only in midair in transit.<br /><br />It miiiiight have been a good idea for you to have replayed the game just a little while actually writing this, because I think a thing or two got jumbled in your memory there.Lheticus Viderehttps://www.blogger.com/profile/18252286308352529321noreply@blogger.com