tag:blogger.com,1999:blog-7803482805925136251.post1270221088898883490..comments2024-03-21T19:59:49.407-04:00Comments on KoopaTV: Nostalgia and Video Games: What's Enticing About the Retro WorldLudwig Von Koopahttp://www.blogger.com/profile/07286894104423855927noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7803482805925136251.post-44891314344117939982017-01-27T09:39:04.349-05:002017-01-27T09:39:04.349-05:00Well, it's the first time a guest post has bee...Well, it's the first time a guest post has been published that directly advertises a product, yeah. We get requests like this all the time, but the majority obviously don't see the light of day because the advertisers don't understand what the hell they're doing, or what we want from them.<br />That said, <a href="http://www.koopatv.org/2016/08/fighting-game-self-improvement.html" rel="nofollow">this also was an advertisement for a guy's site, but it's kind of a fake website that immediately died after the article was published. Good guy, though.</a><br /><br />The other times product-advertisements got to KoopaTV is when advertisers send a REQUEST to us (and we give them Request points in the KoopaTV Loyalty Rewards Program, not that they ever build off that). <a href="http://www.koopatv.org/2015/03/removing-lid-off-retro-nostalgia.html" rel="nofollow">Man Crates did that here</a>, and <a href="http://www.koopatv.org/2016/10/the-power-of-science-is-staggering.html" rel="nofollow">Luma did that here.</a> Both of their requests were part of a marketing "initiative" to associate their brands with gaming. Those were also about nostalgia/retro gaming. Luma and Man Crates also both promised to share our articles on social media if they liked them (and they did — especially because they're great articles) and they both lied to us about that, so I'm pretty tempted to edit into their articles some shit-talk about their products.<br /><br />ANYWAY.<br /><br />The thing about indie platformers (not that I would say the recent Shantae games qualify as pixel art... they're freaking HD and look great) is that it's not only building on nostalgia and communicates a message to prospective customers ("we're just like those old games, but new!"), but it's also easier for low-budgets. :o<br /><br />"how about one as a use of comparison, for ways to make such a game better."<br />Isn't that at least half of what a building block is?<br /><br />Anyway, I'm happy that this article was a value-added experience for you. :)Ludwig Von Koopahttps://www.blogger.com/profile/07286894104423855927noreply@blogger.comtag:blogger.com,1999:blog-7803482805925136251.post-57926249035406385762017-01-27T00:14:10.499-05:002017-01-27T00:14:10.499-05:00Wow! I believe this is the first time someone is a...Wow! I believe this is the first time someone is advertising a product on KoopaTV!<br /><br />While it's true video games do build upon nostalgia, such aspects can theoretically be exploited. I would go on the Wii U eShop, and end up seeing alot of platformers, with a similar pixel art (not to say they're all bad; I heard great things on Shovel Knight and several Shantae games).<br /><br />I personally believe that, instead of nostalgia being a building block, how about one as a use of comparison, for ways to make such a game better.<br />"Is the game straying too far from the story?"<br />"Can you sit down with three other people and *have fun?*"<br />Etcetera.<br /><br />Either way, great article, and great read! I love seeing more contributions here on KoopaTV!Nandin Lopezhttps://www.blogger.com/profile/09186285507912182255noreply@blogger.com